VST OneTrack Dokumentacja Strona 445

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The essence of this is:
Always put one Match Point before and one after the sections you want to
quantize, at the nearest beats (or other musical “events”) that are in timing,
and “straight-line” link both these Match Points to meter hitpoints!
It may seem that an easy way to avoid the problem above would be to simply draw
two Match Points immediately before and after the faulty beat, and very close to it,
so that no important, correctly timed audio was affected. This is not a good idea!
Putting Match Points too close might give rise to very large stretch factors when
quantizing, which in turn may produce a result that is not audibly desirable.
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