VST OneTrack Dokumentacja Strona 12

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Mono/Stereo
A stereo recording occupies two consecutive channels. If you for example make a
stereo recording on channels “3+4”, this single recording uses up both channels 3
and 4. It’s your decision when to record in mono and when to record in stereo.
Since the number of channels is limited, some care should be taken so that the
stereo facility is only used when actually needed.
More about stereo recording on page 21.
Channel “Any”
A Track can also be set to Channel “Any”. This allows you to access
all
available
audio channels from
one
Track. This feature is mainly useful for the more advanced
systems where is it possible to record a large number of audio inputs (and hence
channels) simultaneously.
Imagine a situation where you make a multi channel recording, for example a re-
cording of a drum kit via a large number of microphones. Using the “Any” feature
then allows you to handle the whole recording as one entity (one Track) although it
actually consists of recordings on many separate audio channels.
Setting Two Tracks to the same Audio Channel
You can set things up so that two Tracks use the same audio channel. This is not a
problem as long as there is no audio happening at the same time, on the two Tracks.
For example like this:
Here, the Guitar Track plays through the verses and the saxophone Track plays in
the chorus. Since the Parts don’t overlap, both Tracks can have access to the same
audio channel during playback.
However, if there is any overlap between the two – if, for example, the saxophone
starts playing in the middle of the guitar, the two Tracks will compete for the single
audio channel, and only one of them can use it at the same moment. In this case, the
“latest” recording will always “steal” the audio channel, as described in the illustra-
tion below.
The guitar will play until the sax Part starts. Then the sax will be heard instead.
These sections will not be heard!
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